Author: Christian Kealoha Miller
-
Crunch, Unpaid Overtime, Poor Health – Industry Norms That Need to Change
Making a good game is hard; this is just a fact. It is a Herculean task. One which takes an incredible amount of time and a panoply of skills across many fields to complete. Making financially successful games, especially AAA titles, isn’t just difficult though. Often it can be damaging and exploitative to the programmers,…