Author: Eric Jackson

  • The True Horror of Resident Evil 7: Biohazard

    The True Horror of Resident Evil 7: Biohazard

    With a focus on horror and a return to its roots, Resident Evil 7: Biohazard breathed new life into a series that was struggling to maintain its following. This was achieved by neglecting common tropes in horror games, and instead plunging the player into a horrific setting: the sinking feeling that takes control of you…

  • Embracing Emotional Spaces in The First Tree

    Embracing Emotional Spaces in The First Tree

    The First Tree brought me to tears. I find emotional reactions in games natural, as they often signify a desire for something greater than our immediate reality. This kind of escape is an important part of gaming for all of us. Sony’s old PlayStation 3 marketing slogan invites us to “Play Beyond” what we directly…

  • Sean Murray is Not to Blame for His Harassment

    Sean Murray is Not to Blame for His Harassment

    Sean Murray is too much of a nice guy for someone who has had his life threatened. Reflecting on some of the colorful ways frustrated gamers vented over No Man’s Sky’s controversial release, Murray told The Guardian: “Maybe when you’re sending a death threat about butterflies in a game, you might be the bad guy.”…

  • Was Final Fantasy VII Indifferent to Class Struggle?

    Was Final Fantasy VII Indifferent to Class Struggle?

    After AVALANCHE’s destruction of the Sector 01 Mako reactor in Final Fantasy VII, Cloud analogizes the lives of the slum’s population to the controlled and limited mobility of a train on rails; unfortunately, this focus on class struggle is short lived. Conversations about class solidarity are often pushed to the side by the greater cause…